Hunt
When this unit Conquers or Holds, its controller gains X XP, where X is the Hunt value (1 if omitted).
Gain X XP when I Conquer or Hold.
July 17, 2026
Hunt is a Triggered Ability keyword present on Units. It is both a Conquer and a Hold effect.
July 17, 2026
It is formatted as "Hunt X" and is functionally short for "When I Conquer or Hold, my controller gains X XP."
July 17, 2026
If X is omitted, it is presumed to be 1. X is referred to as the Hunt Value.
July 17, 2026
If a Unit has Hunt, or has been granted Hunt, and is granted Hunt by an additional source, the Hunt Value of all granted Hunt keywords is summed.
July 17, 2026
Hunt, and whether or not a unit has Hunt, is a characteristic of the Unit and may be checked or referenced by other Game Effects.