Action
A permissive keyword that allows a card or ability to be played or activated during Showdowns, even if it's not your turn.
Can be played during Showdowns.
March 2, 2026
It can be present on Spells, Units, Rune Abilities, Legend Abilities or Permanent Abilities.
March 2, 2026
Action grants the corresponding card or effect permission to be played or activated during Showdowns, even when it is not the Controlling player's turn.
March 2, 2026
On Spells and Units: "This can be played during showdowns on any player's turn."
March 2, 2026
On Rune, Legend, or Permanent Abilities: "This can be activated during showdowns on any player's turn."
March 2, 2026
The card or effect with this keyword is not restricted to showdowns; this permission is inclusive of all other timings and options available to the ability as written or by default.
March 2, 2026
Action does not alter the function of any instruction of the corresponding card or effect it is on; it is only permission.
March 2, 2026
Action is a referencable characteristic; whether or not a Game Object, Spell, or Ability has Action may be checked or referenced by other Game Effects.