Riftbound Oracle
Loading...

Accelerate

Definition

As you play this unit, you may pay an additional cost. If you do, it enters ready.

Reminder Text

Pay extra to enter ready.

Rulings

March 2, 2026

Accelerate is a Unit ability.

March 2, 2026

It is functionally short for "As you play me, you may pay 1[C] as an additional cost. If you do, I enter ready."

March 2, 2026

The [C] cost always matches the domain of the unit.

March 2, 2026

It is an Optional Additional Cost to be paid as a player plays the unit with the ability.

March 2, 2026

Accelerate costs cannot be paid while the unit is on the board, only as part of the steps of playing a card.

March 2, 2026

Accelerate has no function while on the board.

March 2, 2026

Multiple instances of Accelerate are redundant.

March 2, 2026

Accelerate influences the state of the unit entering the Board; it does not enter exhausted and then become ready.

March 2, 2026

Accelerate will not interact with, or trigger, abilities that are affected by units becoming ready.

March 2, 2026

Accelerate, and whether or not a unit has Accelerate, is a characteristic of the Unit and may be checked or referenced by other Game Effects.