Accelerate
As you play this unit, you may pay an additional cost. If you do, it enters ready.
Pay extra to enter ready.
March 2, 2026
It is functionally short for "As you play me, you may pay 1[C] as an additional cost. If you do, I enter ready."
March 2, 2026
It is an Optional Additional Cost to be paid as a player plays the unit with the ability.
March 2, 2026
Accelerate costs cannot be paid while the unit is on the board, only as part of the steps of playing a card.
March 2, 2026
Accelerate influences the state of the unit entering the Board; it does not enter exhausted and then become ready.
March 2, 2026
Accelerate will not interact with, or trigger, abilities that are affected by units becoming ready.
March 2, 2026
Accelerate, and whether or not a unit has Accelerate, is a characteristic of the Unit and may be checked or referenced by other Game Effects.